
August 6, 1992 · 34 years old

Souma Yukihira has been cooking alongside his father Jouichirou for as long as he can remember. As a sous chef at his father's restaurant, he has spent years developing his culinary expertise and inventing new dishes to amaze their customers. He aspires to exceed his father's skill and take over the restaurant one day, but he is shocked to learn that Jouichirou is closing up the shop to take a job in New York. Rather than tagging along with his father, Souma finds himself enrolling at the prestigious Tootsuki Culinary Academy, where only 10 percent of its students end up graduating. The school is famous for its "Shokugeki"—intense cooking competitions between students often used to settle debates and arguments. Jouichirou tells Souma that to surpass him and survive the next three years at Tootsuki and graduate there. The academy's brutal curriculum and fiercely competitive student body await the young chef, who must learn to navigate the treacherous environment if he wants to stand a chance at realizing his dreams. But is skill alone enough to let him rise to the top? [Written by MAL Rewrite]

Life in the bustling city of Orario is never dull, especially for Bell Cranel, a naive young man who hopes to become the greatest adventurer in the land. After a chance encounter with the lonely goddess, Hestia, his dreams become a little closer to reality. With her support, Bell embarks on a fantastic quest as he ventures deep within the city's monster-filled catacombs, known only as the "Dungeon." Death lurks around every corner in the cavernous depths of this terrifying labyrinth, and a mysterious power moves amidst the shadows. Even on the surface, survival is a hard-earned privilege. Indeed, nothing is ever certain in a world where gods and humans live and work together, especially when they often struggle to get along. One thing is for sure, though: a myriad of blunders, triumphs and friendships awaits the dauntlessly optimistic protagonist of this herculean tale. [Written by MAL Rewrite]

The ordinary life of 17-year-old otaku Hajime Nagumo is disrupted when he and his classmates are summoned to a fantasy world and tasked with saving mankind. While his classmates are gifted with impressive abilities useful in combat, Hajime is belittled for only gaining an inferior transmutation skill that lacks any real offensive power. During an expedition in the Great Orcus Labyrinth, Hajime is betrayed by one of his classmates, plummeting him to the bottom of an abyss. Though he survives the fall, Hajime is faced with menacing monsters and misfortunes that send him spiraling into a grim nightmare. Desperate to live and return home one day, he resolves to fight for his survival—only to meet an imprisoned vampire he names Yue, who is also seeking to escape the labyrinth. Taking an interest in him, Yue and a few others along the way accompany Hajime on his journey to find a way back home, while steadily transforming from commonplace to the world's strongest. [Written by MAL Rewrite]

With his parents abroad, Kimihito Kurusu lived a quiet, unremarkable life alone until monster girls came crowding in! This alternate reality presents cutting-edge Japan, the first country to promote the integration of non-human species into society. After the incompetence of interspecies exchange coordinator Agent Smith leaves Kimihito as the homestay caretaker of a Lamia named Miia, the newly-minted "Darling" quickly attracts girls of various breeds, resulting in an ever-growing harem flush with eroticism and attraction. Unfortunately for him and the ladies, sexual interactions between species is forbidden by the Interspecies Exchange Act! The only loophole is through an experimental marriage provision. Kimihito's life becomes fraught with an abundance of creature-specific caveats and sensitive interspecies law as the passionate, affectionate, and lusty women hound his every move, seeking his romantic and sexual affections. With new species often appearing and events materializing out of thin air, where Kimihito and his harem go is anyone's guess! [Written by MAL Rewrite]

Tomoya Aki, an otaku, has been obsessed with collecting anime and light novels for years, attaching himself to various series with captivating stories and characters. Now, he wants to have a chance of providing the same experience for others by creating his own game, but unfortunately, Tomoya cannot do this task by himself. He successfully recruits childhood friend Eriri Spencer Sawamura to illustrate and literary elitist Utaha Kasumigaoka to write the script for his visual novel, while he directs. Super-group now in hand, Tomoya only needs an inspiration to base his project on, and luckily meets the beautiful, docile Megumi Katou, who he then models his main character after. Using what knowledge he has, Tomoya creates a new doujin circle with hopes to touch the hearts of those who play their game. What he does not realize, is that to invoke these emotions, the creators have had to experience the same feelings in their own lives. [Written by MAL Rewrite]

At the start of her freshman year in college, Hana Uzaki reunites with Shinichi Sakurai, an upperclassman who was in the same club as her during her high school days. However, much to her surprise, the once active senior has ended up becoming a "lonesome" student, preferring to spend his free time in quiet peace. Uzaki does whatever she can to keep Sakurai from being "alone," from convincing him to go to the movies to going to his part-time workplace. While Sakurai finds her irritating and tiresome, he still goes along with Uzaki's hijinks and shenanigans, even if he knows that her perky personality will only lead the two of them into various comical situations. Even so, as the days pass by, their relationship only gets better, to the point where people around them misinterpret them to be a couple. At any rate, whenever Uzaki wants to hang out with her upperclassman, fun and adorable wackiness is sure to follow! [Written by MAL Rewrite]

Japan's latest competitive sport, keijo, is dictated by a simple set of rules: female-only participants must stand on circular platforms floating in a pool—referred to as "lands"—with the goal being to knocking off opponents using only their breasts and butts. Despite this outlandish premise, the sport attracts millions of viewers across the country and boasts a lavish prize pool. Many aspiring athletes take up the challenge in hopes of becoming the next national champion. After graduating from high school, the lively 18-year-old Nozomi Kaminashi enters the world of keijo, hoping to bring home a fortune to her poor family. As a gifted gymnast, Nozomi quickly proves herself a tough competitor after stealing the spotlight in her debut tournament. Meeting new friends and rivals as she climbs the ranks, Nozomi discovers that the path to stardom as a keijo player is filled with intense competition that will challenge not only her body, but also her soul. [Written by MAL Rewrite]

When an extraterrestrial organism known as "Savage" attacks mankind, the only technology capable of combating the enemy is a weapon known as “Hundred.” A survivor of a Savage attack, Hayato Kisaragi is a teenager boasting the highest compatibility level with the aforementioned technology and as a result, is invited to master his skills at Little Garden, a prestigious military academy aboard a battleship. Over the course of his intense training for the battle ahead, he immediately attracts the interest of multiple female peers and gets drawn into a number of incidents as he tries to fight against the creatures that now inhabit Earth and threaten its safety. [Written by MAL Rewrite]

Kimito Kagurazaka is a commoner with a fetish for men's muscles—or at least that's the lie he must keep telling if he wants to keep himself out of trouble at the elite all-girls school, Seikain Academy. Kidnapped by the school under the assumption that he prefers men, Kimito is made to be their "commoner sample," exposing the girls to both commoner and man so that the transition to the world after school is not jarring. Threatened with castration should his sexual preferences not match the school's assumptions, Kimito keeps up the facade to protect his manhood. But there are eccentric individuals around every corner who begin to make Kimito's life even more difficult. Among them are Aika Tenkuubashi, a social outcast who blurts out whatever comes to mind; Hakua Shiodome, a young genius; Karen Jinryou, the daughter of samurai who is obsessed with defeating Kimito; and Reiko Arisugawa, the perfect student who has delusions of marrying Kimito. Along with the commoner himself, these four girls make up the Commoner Club, which attempts to teach the girls more about life outside the school, while Kimito gradually learns about the odd girls surrounding him. [Written by MAL Rewrite]

Western Restaurant Nekoya is a popular eatery located on a street corner in a Tokyo shopping district. Serving both traditional Japanese fare as well as Western dishes, this eating establishment is popular among Tokyo's residents. But this seemingly ordinary restaurant is also popular with another type of clientele... While the restaurant is thought to be closed on Saturdays, the truth is that on this special day each week, its doors are instead opened to the inhabitants of other worlds. From dragons and elves to fairies and mages, this restaurant has no shortage of strange customers. Nevertheless, the enigmatic chef known only as "Master" will be waiting to serve up their favorite dishes with a kind smile and keep them coming back for many more Saturdays to come. [Written by MAL Rewrite]

After years of conflict, humans and monsters have settled their differences and are now at peace. This post-war era led to the foundation of Lindworm—a town which has since become the focal point of racial harmony. As a human doctor specializing in monster biology, Glenn Litbeit runs a small clinic alongside his partner, Saphentite Neikes, who is a half-snake monster known as a lamia. He uses his knowledge to tend to any monsters who seek his aid. Whatever affliction, concern, or injury it may be, he will always be there, ready to help. [Written by MAL Rewrite]

To the shy and reclusive Ryuuto Kashima, associating himself with his popular classmate Runa Shirakawa is nothing but a distant fantasy—or so he thought. After losing a bet with his friends and being coerced into confessing to Runa, Ryuuto's world is flipped upside down: instead of the cruel rejection he was expecting, Runa agrees to go out with him! But dating Runa proves to be overwhelming for Ryuuto, who requests that their relationship remain a secret known only by their closest friends. His decision, however, leads to a series of mishaps that he fears will doom the relationship. As they work through their misunderstandings, Ryuuto reveals his insecurities stemming from his past experiences, and the two grow closer together. Just when things are getting back on track, Ryuuto's middle school crush, Maria Kurose, transfers to his class and begins to stir up a fuss. At the same time, terrible rumors about Runa spread around the school, prompting Ryuuto to take desperate measures to protect her. [Written by MAL Rewrite]

As a corporate slave, Ryouta Satou experiences the worst forms of stress, overwork, and loneliness. Even after he is hospitalized due to exhaustion, his days of toil only become worse. Soon enough, the sheer fatigue catches up to him and kills him in his sleep. However, Ryouta is given a second chance at life: he wakes up in another world as a slime drop—much to the surprise of Emily Brown, the petite blonde girl who defeated said slime. Acquainting himself with the rules of this RPG-like world, Ryouta finds out that he will never grow past level 1. However, he also discovers that one of his skills is at the maximum level: the skill which determines the rarity of monster drops. This allows him to acquire not only items of the best quality, but also some that are unheard of. Ryouta sets out to make the most of his ability—meeting new friends, grinding through dungeons, and acquiring unique items along the way. Reveling in his new life seems to be the long-awaited and much-deserved reward for all the tribulations he had suffered. [Written by MAL Rewrite]

Hushed exchanges among the female student populace of Shinyo Academy center around an enigmatic supernatural entity. This entity is Boogiepop, a Shinigami who is rumored to murder people at the height of their beauty before their allure wanes. Few know of his true nature: a guardian who, between periods of dormancy, manifests as the alter ego of a high school girl named Touka Miyashita to fend off "the enemies of the world." Now, a string of mysterious disappearances—presumed by the school to be merely runaways—has caused Boogiepop to awaken. But somewhere in the academy, a menacing creature hides, waiting for its opportune moment to strike. Boogiepop wa Warawanai subtly explores the intrinsic associations between human beings and their perception of time, while delving into its characters' complex relationships, emotions, memories, and pasts. [Written by MAL Rewrite]

Legend tells that when the Earth was destroyed, the great clockmaker Y made a replacement from cogs and gears. Naoto Miura is a young boy who aspires to be a great clockmaker. However, despite his unique talent—sensitive hearing that can immediately understand clockwork mechanics from noise alone—he has made little progress. But this changes when a coffin falls from the sky into his apartment, revealing RyuZU, a female automaton forged by Y himself. News of RyuZU's arrival brings Marie Bell Breguet, the gifted heir of a distinguished line of clockmakers, and her cyborg bodyguard Vainney Halter into Naoto's life as well. When she and Naoto both become embroiled in an action-packed battle for their lives, they discover an uncomfortable truth: the clockwork planet that humanity has lived on for over a millennium is beginning to break down—a secret that many people will kill to protect. [Written by MAL Rewrite]

Things are not always what they seem. This is especially true for Ruuko Kominato, when she receives a deck of cards for the popular card game WIXOSS, only to find a girl trapped inside her LRIG, or avatar card. Upon meeting others in the same situation, Ruuko discovers that she has now become a "Selector," a player in a special version of WIXOSS where girls can battle each other for a chance to have their deepest desires come true. However, there is a catch. In contrast to the glory that awaits them after their victories, there is a cruel fate: if they lose three times, their lives will be destroyed. In an ominous game filled with lies and deceit, Ruuko and her newfound friends must uncover the secrets behind WIXOSS and realize what is truly most important to them before it is too late. [Written by MAL Rewrite]

In the distant future, the nature of war has changed. "Objects"—massive, spherical tanks impermeable to standard weaponry and armed with destructive firepower—rule the battlefield; their very deployment ensures victory, rendering traditional armies useless. However, this new method of warfare is about to be turned on its head. Qwenthur Barbotage, a student studying Object Design, and Havia Winchell, a radar analyst of noble birth, serve in the Legitimate Kingdom's 37th Mobile Maintenance Battalion, tasked with supporting the Baby Magnum, one of the nation's Objects. Unfortunately, a battle gone awry places the duo in a precarious situation: mere infantry stand face-to-face against the unfathomable might of an enemy Object. As they scramble to save themselves and their fellow soldiers, a glimmer of hope shines through, and the world's perception of Objects is changed forever. Heavy Object follows these two soldiers alongside Milinda Brantini, the Baby Magnum's pilot, and their commanding officer Frolaytia Capistrano as the unit treks all over the globe to fight battle after battle. Facing one impossible situation after another, they must summon all their wit and courage to overcome the insurmountable foes that are Objects. [Written by MAL Rewrite]

Kaoruko "Chaos" Moeta is a young manga artist who is down on her luck. She wants to draw manga about high school girls, but her storyboards are bland, her art uninspired, and her premises weak. Her concerned, exasperated editor comes up with an idea: push Chaos to be more social. So, by her recommendation, Chaos moves into a dormitory for female manga artists. She soon meets the other residents: Tsubasa Katsuki, a shounen manga artist; Ruki Irokawa, who draws erotic manga popular with women; and Koyume Koizuka, a shoujo artist who, like Chaos, has yet to be serialized. Quickly striking up a friendship with these girls, Chaos finds new inspiration for her manga and continues to grow her creativity. Comic Girls is a showcase of the daily lives of these manga artists. Will Chaos finally be able to make her debut and become serialized? None of the girls know, but they will all do their best to help each other become the best artists they can be. [Written by MAL Rewrite]

Naïve 16-year-old Mamori Tokonome is accustomed to being teased at school for having an unfortunate surname that can also be read as "virgin." However, young Mamori will soon have to get used to being teased in other ways... Kidnapped during gym class, Mamori wakes up only to find herself stranded and under attack on the exotic island of Mermaid. Luckily, enigmatic fellow castaway Mirei Shikishima knows exactly how to take the lead—through a passionate kiss, Mirei unleashes Mamori's Exter transformation abilities, turning the innocent red-head into a battle-ready cutlass through the power of arousal. The duo will need to tap into that power as Mermaid Island is full of potential friends and foes: Charlotte, the sadistic Liberator of an Exter harem; the gluttonous and crafty Meifon; the mysterious but charismatic Akira Hiiragi; and the erotic biker duo Lady Lady. Mamori and Mirei's powerful and intimate embrace is the only way for the pair to ensure their survival on this scandalous island. [Written by MAL Rewrite]

In the late 19th century, as the cruel times of the Bakumatsu period came to a close, a new Meiji era marked the age of restoration for Japan. With the war over, its infamous hero Hitokiri Battousai disappeared into thin air, leaving only his legend behind. Years later, a seemingly plain wanderer named Kenshin Himura encounters Kaoru Kamiya, the owner of a struggling local dojo in Tokyo. Kaoru pursues a self-proclaimed Battousai who roams the streets, indiscriminately killing citizens and police officers. Furthermore, the warrior professes to use the Kamiya Kasshin-ryu—a sword style developed by Kaoru's father deeply rooted in the essence of life, not death. Kenshin decides to help Kaoru take down the impostor and restore her father's dojo. Unbeknownst to all, Kenshin is none other than the real warrior whose name still terrifies the people. Although Kaoru eventually learns the truth, his oath to atone for his murderous history by bloodlessly protecting the weak moves her, and she welcomes Kenshin to stay at her dojo. However, Kenshin's ideals are soon challenged by ghosts of the past and enemies of the present. [Written by MAL Rewrite]

Shintarou Tokumitsu leads an ordinary high school life while living in a studio apartment just for himself. This changes drastically one morning after he finds something strange on his balcony—an angel from Heaven. The innocent and kind girl named Towa was sent to Earth by God to learn more about humans and their way of interacting. It does not take long for her to get attached to Shintarou, who eventually allows her to live with him. However, the small apartment provides little personal space and privacy, and hiding Towa's real identity from the public proves difficult. As he learns to navigate his new life with Towa, Shintarou's encounters with other girls may only complicate the circumstances. [Written by MAL Rewrite]

To be around cute girls wearing cute clothing is all Eruna Ichinomiya desires. Since Mikagura High School happens to have the cutest uniforms around, she decides to enroll in this prestigious high school known for its cultural clubs. However, she does not realize that joining a club is mandatory, and representatives from each club must battle for a ranking. Based on these rankings, club members are awarded housing and food. Chasing after Seisa Mikagura, the most beautiful girl in school, Eruna joins the going-home club but finds herself thrust into fighting the next club battle. With the other club representatives wielding unique powers, the competition is sure to be fierce! Based on the popular song series, Mikagura Gakuen Kumikyoku follows Eruna as she explores the various clubs in school and assists the members with their troubled lives, all of whom are also vying for the top spot in school. [Written by MAL Rewrite]

The story is set in the 15th century, during the Hundred Years' War between France and England over the succession to the French throne. Montmorency, the son of a noble, immerses himself in the studies of magic and alchemy at a royal knight training school. However, following France's crushing defeat at Agincourt, the school is dissolved. Having lost everything and now a wanted man, Montmorency, who had just become an alchemist, encounters a mysterious village girl named Jehanne. (Source: MAL News)

Tragically perishing from overwork, a young Japanese woman is reborn as Dahliya Rossetti, daughter of a newly entitled baron. Her father, Carlo, is a beloved magic artificer, a maker of magical tools. Inspired by him, Dahliya uses her memories from her previous life to create practical inventions and become a magic artificer like Carlo. A few years later, the now adult Dahliya has made a name for herself and has gotten engaged to her father's apprentice. However, her life takes a turn for the worse when Carlo suddenly passes away and her fiancé leaves her for another woman not long after. Although having to fend for herself, Dahliya is not quite ready to give up on her dream of becoming a master artificer yet. She may be a single woman but, with the help from old and new allies, she is prepared to overcome any obstacle in her way. [Written by MAL Rewrite]

Throughout history, an elite group of shrine maidens known as "Toji" have saved the world from "Aratama," strange and malevolent beings bent on destroying humanity. In modern times, these warriors have been assigned to a special police squad to exterminate Aratama. The government has also set up five elite schools across the country to provide young girls the necessary sword fighting skills to eradicate these monsters and eventually join their fellow Toji in protecting the world. A student of one of those five schools, Kanami Etou is chosen to represent Minoseki Academy in a sword fighting tournament, where she meets the mysterious Hiyori Juujou. Although Kanami and Hiyori rise to the top of the tournament, their battle takes an unexpected turn, throwing the world of the Toji into chaos. Likely that the Toji are facing betrayal from within, the two are forced to flee the tournament, clashing with former comrades on the way. [Written by MAL Rewrite]

Yuuki Akamatsu lives a normal high school life... that is until his cousin, Ayaka Nikaidou, convinces him to join the Journalism Club as a life consultant! His new job is to manage the advice column for the school's weekly newspaper to help him become more social. Soon, Yuuki is joined by three girls: the smart and shy Rino Endou, the athletic and outgoing Ikumi Suzuki, and the cultured and sweet Fumi Kujou. Together, they solve the personal problems of those who anonymously ask for advice. Although each of the new life consultants has their own unique perspective, they are able to reach solutions together by holding debates and social experiments throughout the week. However, as time goes on, the four slowly come to realize that they have not only been guiding other students through their troubles, but also working through problems of their own as well. [Written by MAL Rewrite]

Third-year high school student Jirou Yakuin is in love with his childhood friend and classmate, Shiori Sakurazaka. Thus, he hopes to be paired with her for the marriage practical: their school's practice of randomly selecting boy-girl pairs to live as pretend married couples while monitoring and rating them on how close they have gotten. Meanwhile, the lively Akari Watanabe wants to be assigned to her crush, the popular and good-looking Minami Tenjin. Much to their dismay, Jirou and Akari find out that not only have they been paired together, but so have Shiori and Minami! Determined to be with their crushes, Jirou and Akari strive to earn as many points as possible, as the top 10 pairs earn the right to switch their partners—so long as both couples agree. [Written by MAL Rewrite]

After her boyfriend breaks up with her for another girl, college student Akane Kinoshita wrestles with a broken heart and the memories he left behind. Loading up Forest of Savior, the MMO they used to play together, she forms a plan to get back at her ex-boyfriend through an in-person event for the game. In the process, she runs into someone unexpected: Akito Yamada, a gaming legend who just happens to be her guildmate. Desperate for support, Akane ropes the asocial Yamada into helping with her scheme and lending her a shoulder to cry on. The differences between Akane and Yamada soon become apparent as they spend time together, yet they cannot help but notice each other's inner qualities. As the two gain more experience with one another in and out of the game, their tentative acquaintance may level up in a way neither expects. [Written by MAL Rewrite]

Shikimori seems like the perfect girlfriend. But she has a cool dark side that comes out under the right circumstances. And her boyfriend Izumi loves to be around when that happens.

Thirty-six students find themselves and their school building suddenly adrift in a void-like dimension. When supernatural powers awaken in some of them, a sense of detachment begins to divide the group. Despite the student council's attempts to impose order, they clash with the students possessing special abilities, who rebel against their strict control. This conflict leads them to discover that this world has its own set of rules—and following them is necessary for survival. After one of the students decides to take a leap of faith, the school switches dimensions once again. While they deal with the unique challenges and circumstances that each world presents, the students must unravel the mysterious phenomenon and find a way back home. [Written by MAL Rewrite]

After falling asleep while playing an online game, a man wakes up and finds himself transported to that game's world as his in-game character, Arc. He wastes no time adjusting to his new environment, but soon realizes that he is using the skeleton avatar he chose when creating his character, which forces him to hide his visage to avoid unwanted attention. Arc goes to the nearby castle town of Luvierte, hoping to become an adventurer and take on quests to earn money. With his overpowered abilities, Arc embarks on a fantastical journey—exploring diverse territories, looting various monsters, and helping people get out of sticky situations. However, his seemingly innocuous actions may soon involve him in a brewing large-scale conflict that will forever alter the fate of the realm. [Written by MAL Rewrite]

The quests of Lefiya Viridis together with Aiz Wallenstein the Sword Princess as they enter the Dungeon to investigate new kinds of monsters that have been causing uproars among adventurers.

A young writer who works with an anonymous artist discovers that the artist is his little sister.

In a grandiose mansion, a young cheerful living doll begins to serve her shadow mistress, only to find out through their bonding that things are not what they appear to be.

Novice bounty hunter Chateau Dankworth never expected to encounter someone capable of overpowering her in combat. Even less so that the mysterious man would take an immediate interest in her—to the point of aiding her missions. However, Chateau makes it clear that she has no plans of entertaining any personal involvement with him. Chateau's company is soon tasked with eliminating Song Ryang-ha—an expert assassin and a former member of a powerful Asian organization. Coincidentally, Ryang-ha is the man that has been pursuing her. Despite his background, Chateau reluctantly agrees to meet with Ryang-ha as part of a deal: in exchange for going out with him, he will provide her with the locations of current targets, dead or alive. But when the past begins to haunt both killers, their arrangement may need to come to an end, as their entanglement puts their lives at grave risk. [Written by MAL Rewrite]

Bayron City, a pioneering metropolis built on a newly discovered energy source, promises every citizen a luxurious and comfortable lifestyle. In reality, young demon exterminator Shuu Ogata's life is far from extravagant. Despite running a private military business, he often struggles to make ends meet due to reckless expenses. Fortunately, Kisara, his demon partner, is more than eager to help Shuu with household matters—albeit a little too forcefully for his comfort. The two work side by side, taking countermeasures against demon hazards, which stand as the biggest threats to the city. With danger lurking in the shadows, Shuu and Kisara strive to grant the town's safety; however, exterminating the possessed comes with a price unbeknownst to others. [Written by MAL Rewrite]