
March 6, 1996 · 30 years old
Kaede Hondo (本渡 楓, Hondo Kaede, born March 6, 1996) is a Japanese voice actress from Nagoya, Aichi Prefecture. She is affiliated with I'm Enterprise. After starting her voice acting career in 2015, she was cast in her first main role that year as Kokoro Yotsuba in the anime series Kamisama Minarai:…

After an enthusiastic invitation from her friend, Kaede Honjou reluctantly agrees to try New World Online: a very popular VRMMO played by thousands of people across Japan. Naming her in-game character Maple, she sets out on her journey. As a complete novice to such games, she allocates all of her stat points into vitality, desiring to not get hurt. With not a single point in any other stat, Maple has extraordinarily high defense, but she can't move quickly or hit hard. This does not end badly for her, however. Due to her high defense, Maple acquires overpowered skills such as Total Defense, Poison Immunity, and Devour. These skills, along with the incredibly powerful items she obtains, allow her to obliterate most enemies in a single hit. After only a few days of playing the game, Maple claims third place in a server-wide event, gaining a reputation as a player who is both unkillable and absurdly powerful. Despite her overpowered character, Kaede has much to learn. As she progresses through the game, she meets new friends and acquaintances, helping her complete new levels and events. Through all of her adventures, she may even pick up some other crazy skills that exceed all expectations. [Written by MAL Rewrite]

Fourteen-year-old Iruma Suzuki has been unfortunate all his life, having to work to earn money for his irresponsible parents despite being underage. One day, he finds out that his parents sold him to the demon Sullivan. However, Iruma's worries about what will become of him are soon relieved, for Sullivan merely wants a grandchild, pampering him and making him attend the demon school Babyls. At first, Iruma tries to keep a low profile in fear of his peers discovering that he is human. Unfortunately, this ends up being more difficult than he expected. It turns out that Sullivan himself is the chairman of the school, and everyone expects him to become the next Demon King! Iruma immediately finds himself in an outrageous situation when he has to chant a forbidden spell in front of the entire school. With this, Iruma instantly earns a reputation he does not want. Even so, he is bound to be roped into more bizarre circumstances. [Written by MAL Rewrite]

Sakura Minamoto dreams of becoming an idol. Unfortunately, reality hits her like a truck, and she dies in a sudden traffic accident. Ten years later, she wakes up in Saga Prefecture, only to find herself a zombie with no memory of her past. While still coming to terms with her demise, she meets a man named Koutarou Tatsumi, who explains that he has resurrected her and six other zombie girls from different eras for the purpose of economically revitalizing Saga by means of an idol group. Assuming the role of an abrasive manager, Koutarou begins scheduling events; the girls go along with it, eventually deciding to name their idol group Franchouchou. An absurdly comedic take on the idol genre, Zombieland Saga tells the story of Franchouchou's heartwarming struggle to save Saga Prefecture while hiding their zombie identities and rediscovering their past lives. [Written by MAL Rewrite]

High school biology teacher Tetsuo Takahashi may look like your average everyday instructor, but beneath his gentle appearance lies something less ordinary: his fascination for the "Ajin," more commonly known as "Demi." Although these half-human, half-monster beings have integrated into human society, Takahashi believes that much about them will remain unknown unless he interacts with them firsthand. Demi-chan wa Kataritai follows Takahashi's daily life in Shibasaki High School together with his three Demi students—Hikari Takanashi, an energetic vampire; Kyouko Machi, a gentle dullahan; and Yuki Kusakabe, the shy snow woman. Along the way, Takahashi also meets fellow teacher Sakie Satou, a succubus with an aversion towards men. To fulfill his goal of learning more about the Demi, Takahashi decides to conduct casual interviews with the girls to learn more about their abilities, psyche, and interaction with human society. As Takahashi strengthens his bond with his students, he soon discovers that the Demi are not as unusual as he initially believed. [Written by MAL Rewrite]

Japan's latest competitive sport, keijo, is dictated by a simple set of rules: female-only participants must stand on circular platforms floating in a pool—referred to as "lands"—with the goal being to knocking off opponents using only their breasts and butts. Despite this outlandish premise, the sport attracts millions of viewers across the country and boasts a lavish prize pool. Many aspiring athletes take up the challenge in hopes of becoming the next national champion. After graduating from high school, the lively 18-year-old Nozomi Kaminashi enters the world of keijo, hoping to bring home a fortune to her poor family. As a gifted gymnast, Nozomi quickly proves herself a tough competitor after stealing the spotlight in her debut tournament. Meeting new friends and rivals as she climbs the ranks, Nozomi discovers that the path to stardom as a keijo player is filled with intense competition that will challenge not only her body, but also her soul. [Written by MAL Rewrite]

As far as it goes, many boys, especially in their teenage years, want to have a girlfriend. Keiki Kiryuu is no exception. One eventful afternoon, his days of yearning for a lover seem to come to an end when he receives a love letter from an anonymous sender—along with a pair of white panties. To determine the identity of his secret admirer, referred to as Cinderella, he proceeds to investigate several possible candidates including his senior Sayuki Tokihara, his underclassman Yuika Koga, and his classmate Mao Nanjou. However, as Keiki seeks to uncover who this mystery girl might be, he comes to know about the perverted fetishes hidden behind each candidate's innocent exteriors... [Written by MAL Rewrite]

For hearing-impaired university student Yuki Itose, silence has been a natural part of life since birth. Her world is small and isolated; she commutes to campus, interacts with her best friend Rin Fujishiro, and communicates through writing and text messages—a lifestyle that offers little to no change. One day, during her commute, Yuki meets fellow student Itsuomi Nagi, a multilingual travel enthusiast and friend of Rin. When Itsuomi learns of Yuki's condition, he takes it in stride, moving Yuki's heart. From this one simple gesture, Yuki and Itsuomi's lives start changing day by day as they let each other into their own worlds. [Written by MAL Rewrite]

Despite the kaleidoscopic magic ingrained in everyday life, Hitomi Tsukishiro's monochrome world is deprived of emotion and feeling. On a night as black and white as any other, amidst the fireworks spreading across the sky, Hitomi's grandmother Kohaku conjures a spell, for which she has been harnessing the moon's light for 60 years, to send Hitomi back in time to the year 2018 when Kohaku was in high school. Hitomi's mission seems unclear, but her grandmother assures her that she will know when she gets there. Following a trip through time aboard a train driven by a strange yellow creature, Hitomi finds herself in stoic artist Yuito Aoi's room, and his drawings flood her world with color. What is Hitomi's purpose there, and why do Yuito's drawings return such breathtaking color to her drab world? [Written by MAL Rewrite]

Starting his new term at Tanenashi High School, an unmotivated freshman searches for a club that requires minimal participation to suit his needs. He then comes across the magic clubroom, and inside is a cute upperclassman practicing her magic tricks. Suffering from stage fright that causes her to slip up in her acts, she has a tendency to end up in the most embarrassing situations. Despite having little interest in a club run by an incapable magician, the freshman finds himself involved as a new member, experiencing all sorts of awkward moments with his eccentric mentor. [Written by MAL Rewrite]

Every day, Aya Asagiri thinks about killing herself. She is bullied relentlessly at school, and at home, her older brother Kaname physically abuses her to relieve the academic stress put on him by their father. One night, as she lies awake wishing for death, a mysterious website called Magical Girl Site appears on her laptop, promising to give her magical powers. At first, she dismisses it as a creepy prank, but when she finds a magical gun in her shoe locker the next day, she doesn't know what to believe. Deciding to take it with her, she soon runs into her bullies once again. But this time, desperate for anything to save her, she uses the gun—and her assailants are transported to a nearby railroad crossing, where they are run over. Aya's conscience is unable to handle the fact that she murdered two of her classmates with magic, and she desperately tries to understand the situation. However, when she finds herself in trouble again, she is saved by Tsuyuno Yatsumura, a classmate who can use magic to stop time. This duo has a lot to do: not only do they have to fight alongside and against other magical girls, but they also need to uncover the truth behind the website and the apocalyptic event known as "The Tempest" that is soon to occur. [Written by MAL Rewrite]

Ever since Rentarou Aijou found out that he would meet a total of one hundred soulmates in high school, his life has been anything but boring. Now with six girlfriends—each with their own unique quirks—Rentarou has never been happier. The group expands once again when Rentarou meets Kurumi Haraga, a girl with a never-ending appetite; and Mei Meido, the maid of the Hanazono family. As he encounters more of his soulmates, Rentarou has to juggle ways to date them all, since failure results in a grim fate. Fortunately, Rentarou has no shortage of love to give to each of his girlfriends! [Written by MAL Rewrite]

A young boy encounters a magical garden which enables him to travel through time and meet his relatives from different eras, with guidance by his younger sister from the future.

The kind and compassionate heroine of an otome game may be as flawless as she is admirable, but a certain young woman from Japan much prefers the villainess, Alicia Williams. She sees sense in Alicia's ruthless verbal abuse and values her discipline and fortitude. On the other hand, aside from always toying with Prince Duke Seeker's emotions, the commoner heroine seems to only spout lip service. Given the choice, the young woman would love to be reincarnated as Alicia—and her wish suddenly comes true! Seven-year-old Alicia awakens with the memories of her past life, now aware of all the future events, outcomes, and the world's secrets. She has no fear; to outsmart the heroine and avoid a bad ending, all Alicia needs is hard work, mastery of her noble family's dark magic, and the determination to become the greatest villainess in history. [Written by MAL Rewrite]

Kaoruko "Chaos" Moeta is a young manga artist who is down on her luck. She wants to draw manga about high school girls, but her storyboards are bland, her art uninspired, and her premises weak. Her concerned, exasperated editor comes up with an idea: push Chaos to be more social. So, by her recommendation, Chaos moves into a dormitory for female manga artists. She soon meets the other residents: Tsubasa Katsuki, a shounen manga artist; Ruki Irokawa, who draws erotic manga popular with women; and Koyume Koizuka, a shoujo artist who, like Chaos, has yet to be serialized. Quickly striking up a friendship with these girls, Chaos finds new inspiration for her manga and continues to grow her creativity. Comic Girls is a showcase of the daily lives of these manga artists. Will Chaos finally be able to make her debut and become serialized? None of the girls know, but they will all do their best to help each other become the best artists they can be. [Written by MAL Rewrite]

In her everyday life, Yuuna Yuuki is a hero. As proof, she is in her middle school's Hero Club, where she does her best to help others and bring a smile to everyone's face. But Yuuna, always up to any task, is about to become an even bigger hero. Mysterious destructive forces called Vertexes begin threatening the world she loves, and the Hero Club is called upon by a strange phone app to save it. Along with her best friend Mimori Tougou, as well as sisters Fuu and Itsuki Inubouzaki, they must transform into magical girls in order to battle the Vertexes. In between studying and putting on shows for kids, Yuuna and the Hero Club must fight for the very existence of their world and face the harsh truths behind their own powers, all the while discovering what it truly means to be a hero. [Written by MAL Rewrite]

For the average Japanese high school student, walking to school can be a chore, but for first-year Chio Miyamo, it's always an adventure. Constantly running late due to her long night sessions playing video games, she is forced to come up with new routes to make it to Samejima Private Academy on time. On her many bizarre journeys to school, Chio contends with obstacles like street-blocking detours, overzealous kabaddi players, and befuddled motorcycle gang leaders. But these minor hindrances are no match for the special ops training that Chio, AKA the legendary assassin "Bloody Butterfly," has received from her extensive gaming obsession. Together with her best friends Manana Nonomura and Yuki Hosokawa, Chio will do whatever it takes to avoid her school's harsh penalties for tardiness. [Written by MAL Rewrite]

After witnessing his mother's death at a young age, Uryuu Kamihate grew up disillusioned with the gods, dismissing faith in them as utter nonsense. Due to his beliefs, he aims to become a doctor, spending most of his time studying to enter the prestigious Kyoto University. To further his studies, Uryuu searches for a new place to take him in and get away from the noisy environment of the orphanage where he grew up. Chidori Amagami, head priest of the Amagami Shrine, allows him to stay at the Amagami residence. However, Uryuu has to live there with Chidori's three granddaughters—Yae, Yuna, and Asahi—who serve as shrine maidens. Moreover, Chidori has another condition for Uryuu: he has to marry one of the sisters to ensure the shrine's future and one day inherit it. But with Uryuu's goals and outlook naturally clashing against the sisters' beliefs, this already daunting ordeal seems outright impossible. [Written by MAL Rewrite]

After dreaming about an anime she used to watch as a child, Minoa Asagaya could not forget a particularly memorable scene. However, despite her best efforts, she cannot recall the name of the show. Due to this, Minoa asks for help from her fellow classmates at Sakaneko High School. Her conversation is overheard by Arisu Kamiigusa, the most popular and wealthy girl in class who is also a hardcore otaku. Yet even with her vast knowledge, Arisu does not recognize the show. After discovering that there isn't an anime club at their school, Minoa and Arisu create the Anime Research Club, as they may obtain the answer to Minoa's mystery if they gather people who share the same interest. Thus, Minoa is exposed to a bizarre new world—the world of anime! [Written by MAL Rewrite]

Throughout history, an elite group of shrine maidens known as "Toji" have saved the world from "Aratama," strange and malevolent beings bent on destroying humanity. In modern times, these warriors have been assigned to a special police squad to exterminate Aratama. The government has also set up five elite schools across the country to provide young girls the necessary sword fighting skills to eradicate these monsters and eventually join their fellow Toji in protecting the world. A student of one of those five schools, Kanami Etou is chosen to represent Minoseki Academy in a sword fighting tournament, where she meets the mysterious Hiyori Juujou. Although Kanami and Hiyori rise to the top of the tournament, their battle takes an unexpected turn, throwing the world of the Toji into chaos. Likely that the Toji are facing betrayal from within, the two are forced to flee the tournament, clashing with former comrades on the way. [Written by MAL Rewrite]

After receiving a flyer from Maina Ichii—a member of the idol group ChamJam—and seeing her perform at a local concert, Eripiyo falls in love with Maina and decides to devote her life to supporting the shy and reserved rising star. Eripiyo's charismatic presence and iconic red tracksuit soon give her recognition as Maina's one and only unrivaled fan. Whether it be a performance or a small fan gathering in the middle of nowhere, Eripiyo is guaranteed to be at every event Maina participates in. Not even an injury or Maina's seemingly cold attitude toward her can stop Eripiyo from pursuing her dream of seeing her beloved idol perform at the world-famous arena Budoukan. [Written by MAL Rewrite]

After an accident that killed his father and left his sister with a disability, Shun Tokinoya's mental duress has led to him refraining from online gaming. Now a model high school student who feels remorse over his past lifestyle, Shun works part-time in the cybercafe owned by his childhood friend Nozomi Inatsuki in order to support his family. Despite this, an incident pushes Shun back into the world of online gaming. Following the sudden retirement of all players of FOX ONE—Nozomi's father’s esports team—Shun learns that the Inatsuki family is in severe debt. In order to repay the money they owe, Shun reluctantly agrees to participate in an online game tournament: Xaxerion Championship. Joined by their classmate Akito Sendou, the three of them scout for talented players to rebuild the team. Although they are lucky to find two promising additions to FOX ONE, it is too soon to celebrate: if Shun does not let go of his guilty conscience, the makeshift team stands no chance at winning the tournament. [Written by MAL Rewrite]

The year is 2050. A young engineer named Derrida Yvain became famous thanks to his contribution to the development of the "Autonomous Machine DZ" at Rebuild, the manufacturing company founded by his father. One day, Derrida and his colleague Nathan discover a flaw in the DZs and try to warn their boss, but are ignored. Although Derrida and Nathan are aware of the danger, they reluctantly decide to put off taking any measures, and instead go to Nathan's daughter Mage's birthday party. The next day, after enjoying a peaceful day, Derrida and Nathan are suddenly attacked by unknown forces. At the end of the escape, Derrida falls into a cold sleep machine and 10 years later, he wakes up to a devastated world in the middle of a war. While Derrida is attacked by a group of out of control DZs, he almost gives up, but he recalls Nathan's last words. "Take care of Mage." Despite the harsh fate that has fallen upon him, Derrida sets off to seek Mage. (Source: ANN)

In the kingdom of Rimgarde, two mysterious giant robots begin a duel that erases nearly all human life before they disappear. Twelve years later, the young empress of Enastoria, Yuinshiel Asteria, works tirelessly to maintain both her authority and the support of her citizens. But the peace of Enastoria is threatened when survivors of Rimgarde arrive. Armed with giant robots called Regalia Gear, they look for Yuinshiel's adopted sister, Rena. The latter is forced to reveal herself as not just a Regalia Gear wielder, but a real "Regalia"—a human capable of transforming into a giant robot—and the culprit behind the fall of Rimgarde. Suddenly caught up in an international dispute, Yuinshiel must preserve the security of her country while also protecting Rena from those who wish to abuse her powers. However, by fighting for her sister, Yuinshiel risks triggering the same calamity that once destroyed Rimgarde. Amid such a precarious situation, the two girls push their bond to its limits as they fight not only for themselves but for the world's safety as well. [Written by MAL Rewrite]

She can see dead people... she just chooses to ignore them. That's Miko's plan anyway, with horrifying (and sometimes hilarious) results.

The comfortable life of committed bachelor and efficient yakuza Nitta is interrupted when a strange girl with psychic powers comes to live with him.

The United States of America has been in chaos ever since the emergence of D2s, an invasive species originating from a black meteorite that fell to Earth. A public decree banned citizens from playing any melodies, to prevent further casualties caused by the D2s' hatred for music—even now, in 2047, this prohibition is still in effect. Humanity's only form of defense against the D2s are Musicarts, young women representing pieces of classical music; and Conductors, the ones controlling them. Takt Asahina, an aloof piano prodigy, finds himself transformed into a Conductor following a spontaneous D2 attack. The same incident kills Anna Schneider's younger sister, Cosette, and brings Takt into contact with his Musicart, Destiny. Searching for a means of stabilizing the pact between themselves, Takt and Destiny—alongside Anna—embark on a perilous journey to the Symphonica Headquarters in New York City. Takt is in a hurry to reach the city so that he can play the piano again, even though his passion attracts the creatures he has come to despise. Meanwhile, Destiny's sense of duty drags the group into trouble along the way. With a D2-infested path and many more arduous obstacles ahead of them, will the trio make it to New York City in one piece? [Written by MAL Rewrite]

In role-playing games, slimes are usually the easiest monster to kill, and because of that, they yield few experience points. But what would happen if you live long enough to keep defeating them for 300 years? After many years of being a corporate slave, Azusa Aizawa abruptly passes away due to severe exhaustion. Seemingly headed for the afterlife, she meets a goddess who bestows her with immortality alongside a peaceful life in another world. There, Azusa enjoys her days tending to her farm, protecting the nearby village, and killing about 25 slimes per day—a routine that continues for at least three centuries. However, this rather monotonous cycle begins to change when Azusa suddenly finds out that she has reached level 99—the maximum possible level—from slimes alone. Despite desperately trying to hide this fact in fear of ending her slow life, rumors of her strength spread nevertheless. Soon enough, various people throughout the continent, like the dragon Laika and the elf Halkara, start to appear at her doorstep—some seeking a battle, others asking for her assistance. Meeting friends and acquaintances who soon become family, Azusa finds she can live a life far better with others than when she was alone. [Written by MAL Rewrite]

Despite standing at the zenith as the strongest exorcist, Haruyoshi Kuga sought even greater power, which led to his demise at the hands of those who envied his might. As he draws his last breath, he casts a spell that allows him to reincarnate and swears to become more cunning, hoping that all his efforts will prove useful in his next life. Haruyoshi is soon reborn in another world as Seika Lamprogue, an illegitimate son of a noble family that prides itself on magic. However, his new family largely ignores him due to his lineage and magic deficiency. Nevertheless, the unbothered Seika leverages the knowledge from his previous life to make numerous valuable allies. As he begins to explore the true limits of his abilities, Seika must also be wary of the consequences that tarnished his past and avoid repeating the same mistakes. [Written by MAL Rewrite]

When Demon Queen Echidna begins her invasion of the human realm, the people turn to the hero Leo Demonheart to protect them. Blessed with insurmountable power, Leo easily repels Echidna's army, thereby saving the world. But instead of gratitude or admiration, Leo is met with disdain and scorn from his fellow humans, who fear his overwhelming strength and believe that it may eventually cause humanity's demise. Banished from the kingdom he once called home, Leo wanders aimlessly throughout the land until, one day, he hears rumors of Echidna's efforts to rebuild her army. Hoping that demonkind might accept him as an ally, he returns to the demon queen's castle and offers Echidna his help. Naturally, Echidna immediately rejects him. Still, not all hope is lost, as Leo manages to convince Echidna's four generals to let him secretly work under their supervision. Donning the identity of a masked dark knight named Onyx, Leo solves the demon army's problems one by one—gradually improving the quality of life around the castle. Above all else, however, Leo wants to accomplish one goal: to learn why Echidna started the war in the first place. [Written by MAL Rewrite]

World-class medical researcher Kanji Yakutani lost his little sister to a tumor years ago due to ineffective treatment. To honor her legacy, he has dedicated his research to developing new medications for such conditions. But as fate would have it, he overworks himself and passes away at the age of 31, only to be given a second chance at life in another world. When he wakes up, Kanji finds himself in the body of a 10-year-old boy named Falma de Médicis, the son of an esteemed family of medical practitioners in the Sain Fleuve Empire. Bearing the mark of a deity's divine blessing, Falma is capable of performing a unique divine art, allowing him to create and reduce any substance with the knowledge of its chemical properties. After reading through some pharmacology books, Falma realizes that this world is operating on similar medical practices as in ancient times. He also learns that medicine is an exclusive privilege to the nobility, depriving commoners of proper medical care. Using the knowledge from his past life and the divine abilities granted to him, Falma resolves to make medicine available to those who need it—irrespective of class. [Written by MAL Rewrite]

Since childhood, Elaina has always been fascinated by the stories written within her favorite book, especially those about Nike, a renowned witch who had numerous great travels across the world. Wanting to experience the awe of adventure herself, Elaina strives to become a witch, and despite the numerous trials that come her way, she eventually succeeds. Now a full-fledged witch, Elaina finally embarks on her long-awaited journey, in which she meets many people along the way, learning their various stories. Through all of this, she explores the world at its fullest—experiencing both its bright and dark sides—starting her legendary tale. [Written by MAL Rewrite]

Two months have passed since the deadly game began, and Kirito and Asuna continue to make progress. They stop for treasure, but then they must face Asuna's least favorite monster.

As the first commoner to attend the prestigious Arnold Academy of Sorcery, Ray White is immediately met with contempt from some of the students hailing from nobility. Unbeknownst to them, Ray's real identity is that of the famous Iceblade Sorcerer—a hero who led the country to victory in a past war and is one of the seven strongest sorcerers alive. Despite his legendary status, Ray wants nothing more than to live out the ordinary school life he never had. Ray quickly makes friends with some of the most influential students thanks to his kind and amiable nature. Unfortunately, as those with nefarious motives begin to make their move, Ray may soon have no choice but to use his true power to preserve the bonds that make his new life worthwhile. [Written by MAL Rewrite]

Zhuge Kongming earned a reputation as one of the greatest tacticians of the Three Kingdoms period of third-century China. Having led his army through countless grueling victories, Kongming falls gravely ill during the Battle of Wuzhang Plains. The weariness and regret stemming from the seemingly never-ending war catch up to him, and as he draws his final breath, Kongming wishes that if he were to reincarnate, he would be reborn in a more peaceful era. His wish comes true, and Kongming wakes up in modern-day Tokyo with a younger body and his memories intact. Thrust into an unfamiliar world, he finds his way into a nightclub and meets Eiko Tsukimi, an aspiring singer whose performance immediately captivates him. Pitying his confusion, Eiko takes Kongming under her wing and teaches him about the current world, which leads to Kongming's interest in contemporary music. Seeing Eiko's immense musical potential, Kongming vows to make the world recognize her and soon takes on the role of her manager. Unsurprisingly, the music industry is unforgiving to those who make even the slightest mistakes. Still, Kongming is determined to accomplish his goals—even if he must utilize the war stratagems he famously used in his previous life! [Written by MAL Rewrite]

A vending machine fanatic meets his demise when he is, quite ironically, crushed by a vending machine. He finds himself reincarnated as a vending machine in another world.

Komichi Akebi is starting junior high at the prestigious Robai Academy in the countryside. It's been her dream to wear a sailor-style school uniform and tomorrow her dream will come true.