
April 2, 1976 · 50 years old
Daisuke Namikawa is a Japanese actor, voice actor and singer. He is sometimes mistaken for fellow voice actor Daisuke Hirakawa, as their names only differ by one character when written in kanji. Despite his wide range of voice casting, he is usually cast as young, kind heroes.

The Great War finally came to an end after four long years of conflict; fractured in two, the continent of Telesis slowly began to flourish once again. Caught up in the bloodshed was Violet Evergarden, a young girl raised for the sole purpose of decimating enemy lines. Hospitalized and maimed in a bloody skirmish during the War's final leg, she was left with only words from the person she held dearest, but with no understanding of their meaning. Recovering from her wounds, Violet starts a new life working at CH Postal Services after a falling out with her new intended guardian family. There, she witnesses by pure chance the work of an "Auto Memory Doll," amanuenses that transcribe people's thoughts and feelings into words on paper. Moved by the notion, Violet begins work as an Auto Memory Doll, a trade that will take her on an adventure, one that will reshape the lives of her clients and hopefully lead to self-discovery. [Written by MAL Rewrite]

With the promise of granting any wish, the omnipotent Holy Grail triggered three wars in the past, each too cruel and fierce to leave a victor. In spite of that, the wealthy Einzbern family is confident that the Fourth Holy Grail War will be different; namely, with a vessel of the Holy Grail now in their grasp. Solely for this reason, the much hated "Magus Killer" Kiritsugu Emiya is hired by the Einzberns, with marriage to their only daughter Irisviel as binding contract. Kiritsugu now stands at the center of a cutthroat game of survival, facing off against six other participants, each armed with an ancient familiar, and fueled by unique desires and ideals. Accompanied by his own familiar, Saber, the notorious mercenary soon finds his greatest opponent in Kirei Kotomine, a priest who seeks salvation from the emptiness within himself in pursuit of Kiritsugu. Based on the light novel written by Gen Urobuchi, Fate/Zero depicts the events of the Fourth Holy Grail War—10 years prior to Fate/stay night. Witness a battle royale in which no one is guaranteed to survive. [Written by MAL Rewrite]

Located on the outskirts of Tokyo, Hachimitsu Private Academy is a prestigious all-girls boarding school, famous for its high-quality education and disciplined students. However, this is all about to change due to the revision of the school's most iconic policy, as boys are now able to enroll as well. At the start of the first semester under this new decree, a mere five boys have been accepted, effectively splitting the student body into a ratio of two hundred girls to one boy. Kiyoshi, Gakuto, Shingo, Andre, and Jo are quickly cast away without having a chance to make any kind of a first impression. Unable to communicate with their fellow female students, the eager boys set their sights on a far more dangerous task: peeping into the girls' bath! It is only after their plan is thoroughly decimated by the infamous Underground Student Council that the motley crew find their freedom abruptly taken from them, as they are thrown into the school's prison with the sentence of an entire month as punishment. Thus begins the tale of the boys' harsh lives in Prison School, a righteous struggle that will ultimately test the bonds of friendship and perverted brotherhood. [Written by MAL Rewrite]

Salaryman Rokurou Okajima spends his days trying to climb his company's corporate ladder, until one day when a business negotiation in Thailand goes awry. During the botched deal, he falls hostage to the Lagoon Company—a band of ruthless pirate mercenaries. Left to the whims of his captors after his managers refuse to pay his ransom, Rokurou does the unthinkable: instead of begging for his life, he joins the very crew who kidnapped him. Now a member of the group, Rokurou must adjust to his new residence in the dissolute hellscape known as Roanapur, a city where corruption and crime run rampant, and even the smallest slipup could cost him his life. If not for one of the many crime syndicates on the island, Rokurou also constantly finds himself at odds with his brash, gunslinging colleague, Revy. As Rokurou struggles to abandon his past—and with more than just the profits from the Lagoon Company's illegal trading on the line—he must quickly find the resolve to make tough decisions in high-stress situations while keeping his humanity intact. [Written by MAL Rewrite]

Known for her semblance to the Sadako character of The Ring series, Sawako Kuronuma is given the nickname "Sadako" and misunderstood to be frightening and malicious like her fictional counterpart, despite having a timid and sweet nature. Longing to make friends and live a normal life, Sawako is naturally drawn to the cheerful and friendly Shouta Kazehaya, the most popular boy in her class. From their first meeting, Sawako has admired Kazehaya's ability to be the center of attention and aspires to be like him. When Kazehaya organizes a test of courage for the entire class and encourages her to attend, Sawako sees this as an opportunity to get along with her classmates, starting with Ayane Yano and Chizuru Yoshida. Through each new encounter and emotion she experiences, Sawako believes that meeting Kazehaya has changed her for the better. Little does Sawako know, her presence has also changed Kazehaya. [Written by MAL Rewrite]

Fear, survival, instinct. Thrown into a foreign land with nothing but hazy memories and the knowledge of their name, they can feel only these three emotions resonating deep within their souls. A group of strangers is given no other choice than to accept the only paying job in this game-like world—the role of a soldier in the Reserve Army—and eliminate anything that threatens the peace in their new world, Grimgar. When all of the stronger candidates join together, those left behind must create a party together to survive: Manato, a charismatic leader and priest; Haruhiro, a nervous thief; Yume, a cheerful hunter; Shihoru, a shy mage; Moguzo, a kind warrior; and Ranta, a rowdy dark knight. Despite its resemblance to one, this is no game—there are no redos or respawns; it is kill or be killed. It is now up to this ragtag group of unlikely fighters to survive together in a world where life and death are separated only by a fine line. [Written by MAL Rewrite]

"Kings" are individuals who have been bestowed with incredible supernatural powers and granted the ability to recruit others into their clans. Protecting the lives and honor of their clansmen is an integral part of the Kings' duties. After a video depicting the heinous murder of a Red Clansman spreads virally, the unassuming student Yashiro Isana is accused of homicide. Now, a manhunt is underway for his head, bringing him into contact with the infamous "Black Dog" Kurou Yatogami—a skilled swordsman and martial artist determined to follow the wishes of his late master, the Seventh King. Meanwhile, the current Red King, Mikoto Suou, faces his own imminent demise as the search for Yashiro narrows. But during Yashiro's struggle to prove his innocence, a greater conspiracy is unraveling behind the scenes; clouds begin to appear in his memory, and close friends start to question his very existence. What began as a simple murder is now leading towards a full blown war between Kings with the very fate of the world at stake. [Written by MAL Rewrite]

High schooler Nanami Momozono has quite a few problems of late, beginning with her absentee father being in such extreme debt that they lose everything. Downtrodden and homeless, she runs into a man being harassed by a dog. After helping him, she explains her situation, and to her surprise, he offers her his home in gratitude. But when she discovers that said home is a rundown shrine, she tries to leave; however, she is caught by two shrine spirits and a fox familiar named Tomoe. They mistake her for the man Nanami rescued—the land god of the shrine, Mikage. Realizing that Mikage must have sent her there as a replacement god, Tomoe leaves abruptly, refusing to serve a human. Rather than going back to being homeless, Nanami immerses herself in her divine duties. But if she must keep things running smoothly, she will need the help of a certain hot-headed fox. In her fumbling attempt to seek out Tomoe, she lands in trouble and ends up sealing a contract with him. Now the two must traverse the path of godhood together as god and familiar; but it will not be easy, for new threats arise in the form of a youkai who wants to devour the girl, a snake that wants to marry her, and Nanami's own unexpected feelings for her new familiar. [Written by MAL Rewrite]

Taro Sakamoto was once the greatest hitman of all time, but he gave it all up for love. Now, with his past lurking, he'll have to fight like never before.

The year is 320. Under the rule of the belligerent King Andragoras III, the Kingdom of Pars is at war with the neighboring empire, Lusitania. Though different from his father in many aspects, Arslan, the young prince, sets out to prove his valor on the battlefield for the very first time. However, when the king is betrayed by one of his most trusted officials, the Parsian army is decimated and the capital city of Ecbatana is sieged. With the army in shambles and the Lusitanians out for his head, Arslan is forced to go on the run. With a respected general by his side, Daryun, Arslan soon sets off on a journey in search of allies that will help him take back his home. However, the enemies that the prince faces are far from limited to just those occupying his kingdom. Armies of other kingdoms stand ready to conquer Ecbatana. Moreover, the mastermind behind Lusitania's victory, an enigmatic man hiding behind a silver mask, poses a dangerous threat to Arslan and his company as he possesses a secret that could jeopardize Arslan's right to succession. With the odds stacked against him, Arslan must find the strength and courage to overcome these obstacles, and allies who will help him fight in the journey that will help prepare him for the day he becomes king. [Written by MAL Rewrite]

Miyo Sasaki is in love with her classmate Kento Hinode and tries repeatedly to get Kento's attention by transforming into a cat, but at some point, the boundary between herself and the cat becomes ambiguous.

Fourteen-year-old Yukio "Koyuki" Tanaka is a dispirited young boy with no goals in life. However, this all changes when Koyuki saves a strange-looking dog named Beck from being harassed by a group of local kids. The dog's owner, 16-year-old Ryuusuke "Ray" Minami, is an emerging guitarist and the former member of a popular rock band. After Koyuki meets Ray again in a diner, the older boy leads him to his former band's meeting place and dazzles Koyuki with his amazing guitar skills. Slowly becoming interested in the glamour of western rock culture, Koyuki decides to start playing the guitar while helping Ray achieve his dream of leading the ultimate rock band. Together with Ray's younger sister Maho and a few other members, the two boys launch their career into the world of rock by forming a band called BECK. Beck follows the group's struggles and successes as they spread their fame across Japan. [Written by MAL Rewrite]

Waking up in a new world, 25-year-old Shingo Ichinomiya realizes that he is in the body of a six-year-old. Retaining memories of his stressful life working at a firm company, Shingo learns that the person he is occupying is Wendelin Von Benno Baumeister, the eighth son of a poor noble family living in the countryside. Awoken to his bizarre situation, Wendelin strives to change his financial and social status for the better. His newly discovered great magical aptitude may prove to be just what he needs to achieve that goal. [Written by MAL Rewrite]

Gen Kudou, a koto maker, believes that his delinquent grandson Chika would never understand the profoundness of the traditional musical instrument. In an attempt to make up for his naivety and understand the words of his late grandfather, Chika tries to join the Tokise High School Koto Club. Even though the club is in dire need of members, new club president Takezou Kurata is unwilling to easily accept Chika's application due to his bad reputation. Nonetheless, after seeing Chika's seriousness and enthusiasm, Takezou allows the problem child to join, along with koto prodigy Satowa Houzuki and three of Chika's energetic friends. Kono Oto Tomare! follows the merry band of musicians as they aspire to play at the national competition. [Written by MAL Rewrite]

Starting his new term at Tanenashi High School, an unmotivated freshman searches for a club that requires minimal participation to suit his needs. He then comes across the magic clubroom, and inside is a cute upperclassman practicing her magic tricks. Suffering from stage fright that causes her to slip up in her acts, she has a tendency to end up in the most embarrassing situations. Despite having little interest in a club run by an incapable magician, the freshman finds himself involved as a new member, experiencing all sorts of awkward moments with his eccentric mentor. [Written by MAL Rewrite]

Medaka Kurokami is, in the truest sense of the word, perfect. Beautiful, intelligent, and athletic, Medaka's dream is to make others happy. So when she runs for Student Council President of the prestigious Hakoniwa Academy, winning the election with 98% of the votes is only to be expected. The very first thing the boisterous new president does is set up the "Medaka Box," a suggestion box allowing students to submit any kind of request for assistance. Together with the cynical Zenkichi Hitoyoshi, her childhood friend who has been strong-armed into helping, Medaka fulfills these requests at a ridiculous rate. For every job completed, she adds flowers to the student council room, with the aim of filling the entire school. However, the two are about to find out that helping others may be a lot harder than they think as they begin to uncover a devastating plan centering on the academy and even Medaka herself! [Written by MAL Rewrite]

The "Medicine Seller" is a deadly and mysterious master of the occult who travels across feudal Japan in search of malevolent spirits called "mononoke" to slay. When he locates one of these spirits, he cannot simply kill it; he must first learn its Form, its Truth, and its Reason in order to wield the mighty Exorcism Sword and fight against it. He must begin his strange exorcisms with intense psychological analysis and careful investigative work—an extremely dangerous step, as he must first confront and learn about the mononoke before he even has the means to defeat it. The Medicine Seller's journey leads him to an old-fashioned inn where Shino, a pregnant woman, has finally found a place to rest. The owner has reluctantly placed her in the last vacant room; however, as she settles in, it quickly becomes clear that the room is infested by a lethal band of mononoke, the Zashiki Warashi. With his hunter's intuition, the Medicine Seller begins his investigation to discover the Form, the Truth, and the Reason before the Zashiki Warashi can kill again. [Written by MAL Rewrite]

Ushio Aotsuki is a stubborn middle school student and son of an eccentric temple priest who goes about life without care for his father's claims regarding otherworldly monsters known as youkai. However, as he is tending to the temple while his father is away on work, his chores lead him to a shocking discovery: in the basement he finds a menacing youkai impaled by the fabled Beast Spear. The beast in question is Tora, infamous for his destructive power, who tries to coerce Ushio into releasing him from his five hundred year seal. Ushio puts no trust in his words and refuses to set him free. But when a sudden youkai outbreak puts his friends and home in danger, he is left with no choice but to rely on Tora, his only insurance being the ancient spear if he gets out of hand. Ushio and Tora's meeting is only the beginning of the unlikely duo's journey into the depths of the spiritual realm. With the legendary Beast Spear in his hands, Ushio will find out just how real and threatening the world of the supernatural can be. [Written by MAL Rewrite]

Sakura and Syaoran live peaceful lives in the desert country of Clow. Despite the King's disapproval of the budding romance between the princess and her archeologist friend, their days remain blissful if not a little dull. But that soon changes when Sakura appears in front of Syaoran in a trance with wings on her back. When the wings dissolve into feathers and Sakura loses consciousness, Syaoran is spurred to action. Syaoran soon learns that he must collect Sakura's feathers, which have been scattered across many different realms, in order to protect her life. After making a deal with the Dimensional Witch Yuuko Ichihara, Syaoran teams up with Mokona Modoki, a creature who has the power to traverse realms. Also accompanying him on this journey are Fai D. Flourite, a carefree man fleeing persecution in his home world, and Kurogane, a swordsman forced to travel to refine his strength and character. Together, the bizarre alliance works to reclaim Sakura's feathers—no matter how impossible it seems to find them all. [Written by MAL Rewrite]

God has abandoned the world. As a result, life cannot end nor can new life be born, and the "dead" walk restlessly among the living. Granting one last miracle before turning away forever, God created "gravekeepers," mystical beings capable of putting the dead to rest through a proper burial. Ai, a cheerful but naïve young girl, serves as her village's gravekeeper in place of her late mother. One day, a man known as Hampnie Hambart, who is supposedly Ai's father, arrives and kills all the people in her village. Having lost her village and with no plans for the future, Ai decides to accompany the mysterious man on his journey. As she travels the land, the young gravekeeper strives to fulfill her duties, granting peace to the dead and assisting the living, while at the same time learning more about the world that God left in this tragic state. [Written by MAL Rewrite]

A veil abruptly descends over the busy Shibuya area amid the bustling Halloween crowds, trapping countless civilians inside. In the aftermath, ten colonies across Japan are transformed into dens of curses.

Rei Oohashi is a burned-out office worker by day but otome game heroine Rae Taylor by night. After her long workdays, Rei immerses herself in the world of her favorite dating sim, Revolution, as a student at Bauer Kingdom's prestigious Royal Academy. Instead of focusing on the male love interests, Rei obsesses over the romantic rival: the game's villainess, Claire François. One evening, however, Rei's exhaustion catches up with her and she passes away. When Rei opens her eyes again, she finds herself reincarnated as Rae and in the presence of her beloved Claire. Given this miraculous opportunity, she wastes no time declaring her love for the golden-haired villainess and her endearing attempts at bullying. Winning Claire's heart is no easy feat, especially as the game persistently throws the three male leads at Rae—but she has no intention of allowing the dating sim logic to come between her and the one she truly loves. [Written by MAL Rewrite]

Ten years after facing defeat in the Fourth Holy Grail War, Waver Velvet, now Lord El-Melloi II, teaches classes at the Clock Tower—the center of education for mages. However, his new status as Lord comes with a caveat: obey the orders of Reines, the younger sister of the deceased Kayneth El-Melloi, until she is old enough to rule the House of El-Melloi. Waver, along with his mysterious apprentice Gray, takes on a series of cases assigned by Reines and the Mages Association. With each case proving to be more complex than the last, could there be more to the Clock Tower than meets the eye, and what secrets does Reines hide? [Written by MAL Rewrite]

Equally charming and stern, Heine Wittgenstein is a brilliant man who commands respect, despite his short, childlike stature. Thus, the king of Grannzreich has called upon Heine to undertake a daunting task that has driven away many before him—become the new royal tutor to four princes who are in line for the throne. The four heirs each have very distinct and troublesome personalities: Licht, the flirtatious youngest prince; his immature older brother, Leonhard; Bruno, the studious third prince; and Kai, the oldest of the four and the most reserved. Hilarity ensues as Heine attempts to connect with each of the princes in order to groom them for the throne. However, Heine's mysterious past and dark undercurrents in the present may threaten the harmony within the kingdom. [Written by MAL Rewrite]

Silent, apathetic, yet mischievous, 14-year-old Rokujou Miharu is the bearer of the hijutsu "Shinrabanshou," a powerful technique many ninja clans desire so they can become the ruler of Nabari. His classmate Kouichi Aizawa and English teacher Thobari Durandal Kumohira are both secretly Banten clan ninjas who have pledged themselves to protect Miharu from his many attackers. Keeping apathetic, Miharu attempts to reject their invitation to join their ninja "club." However, after numerous attacks, he finds no choice but to join their group as a means for his survival. Slowly, Miharu gets ever closer to becoming the ruler of Nabari. [Written by MAL Rewrite]

A new Holy Grail War is emerging in Snowfield, Nevada, where mages from around the world summon Servants, heroic spirits drawn from myth and history, to fight on their behalf. However, this war seems to differ from previous ones. The organization behind it appears to have used data from the Fuyuki Grail War for their ritual, resulting in strange happenings. Unbeknownst to most participants, this budding conflict is actually a fake Grail War. There exists another set of seven true Servants who are summoned to fight in the genuine Holy Grail War. One of these Servants is a powerful Saber-class who saves the life of Ayaka Sajou, his apparent master, after being summoned. With hidden agendas and unpredictable forces at play, the line between the fake and true Grail War becomes unclear, turning Snowfield into a dangerous battlefield. [Written by MAL Rewrite]

Although the city of Fukuoka might look relatively peaceful at first glance, in actuality it houses a thriving mixture of dangerous individuals such as killers, detectives, and professional revenge seekers right beneath its surface. Among their number is Zenji Banba, a laidback and observant detective who is investigating the work of other hitmen companies in the area. However, Banba might not be the only one with a bone to pick with these organizations, as Xianming Lin, a crossdressing male hitman in the employ of one such company begins getting fed up with his lack of jobs and pay. One day, after Lin's current target commits suicide before the hitman could reach him, his company refuses to pay him even half the amount they were originally supposed to for the assassination. Frustrated, Lin requests another mission and is offered the job of taking out Banba, whom his organization believes has been interfering with their business. However, when Banba arrives at his home and finds the hitman inside, Lin surprisingly doesn't even attempt to kill him. Instead, he offers the detective another option: to join him and form a team. With the offer on the table, exactly how will Banba respond, and just what plans does Lin have in store for the underground world of Fukuoka? [Written by MAL Rewrite]

In a world where strong classes are preferred, Ein has always been treated with disdain due to his mere Appraiser job, which allows him to appraise anything. During a dungeon expedition—where Ein usually only watches from the sidelines—a dangerous enemy appears, and Ein's allies use him as bait to escape the dire situation. Prepared to die, Ein falls into the abyss, where he is miraculously saved by Yuri, the spirit of the long-lost World Tree, and Ursula, her fierce guardian. The two utilize their marvelous abilities to heal Ein's grave injuries and bestow him with the prosthetic "Spirit Eye," which lets him predict his opponents' moves and receive an infinite number of skills. To help Ein leave the dungeon depths, Ursula decides to train him. After weeks of hard training, Ein's body is enchanted even further, and he takes Yuri and Ursula back to the surface with him. As the trio begins their journey together, Ein aims to reunite Yuri with her family and become a hero who will never be forgotten. [Written by MAL Rewrite]

Five hundred years ago, the fantasy world of Alneath was torn apart by a war between magically gifted immortals and mortals armed with magical artifacts. The conflict came to an end when mortals' hero, Gram, slayed the Demon Lord Veltol Velvet Velsvolt. In 2099, the world looks a bit different. Alneath and technologically advanced Earth have fused in an event known as Fantasion. Immortals have been hunted down to near extinction, and technological implants called Familia allow mortals to use magic. As the new world slowly recovers, Veltol's vassal Machina Solege resurrects him in Shinjuku, a techno-magical city constructed in the middle of devastated lands. However, Veltol's magic is severely weakened, and his former ally Marcus has betrayed him. To regain his fame and magical abilities, Veltol follows the advice of Takahashi—Machina's friend and a professional hacker—to start an unusual career: live streaming. His sharp tongue and comically poor gaming skills quickly secure him followers, but to dominate the world once again, Veltol must first uncover Shinjuku's secrets and thwart Marcus' vile plans. [Written by MAL Rewrite]

In professional sumo, there are no weight classes. It's a savage sport where the strongest survive, and anyone willing to test their mettle can step into the ring. There is, however, a minimum size requirement to be a pro sumo wrestler, and young Hinomaru Ushio, incredibly talented and hardworking though he may be, does not meet that requirement. This small boy has big dreams of reaching the highest class of sumo, Hinoshita Kaisan. The only way he could possibly go pro is if he becomes the High School Yokozuna, a title given to the strongest wrestler in high school tournaments. Ushio is under a lot of pressure, as well as a time limit. If he can't show off his skills in the high school tournaments, he may lose his chance to go pro permanently, and the odds are stacked against him. Instead of enrolling in Ishigami High, the best school for sumo in Japan, he enrolls in Odachi High and must build a sumo club from the ground up with the one devout member Shinya Ozeki. Odachi High is the true underdog of the sumo world, but Ushio has to push forward with all his strength if he is going to make it professionally. [Written by MAL Rewrite]

In the year Universal Century 0096, three years after Char Aznable's failed attempt to force human migration into space, life continues in the colonies orbiting Earth. One such colony, at Side 4, is home to Banagher Links, a 16-year-old who lives a quiet life among his classmates. Audrey Burne, the last descendant of a great tyrannical family, takes it upon herself to steal the key to a mysterious device known as "Laplace's Box." It is said that the Box has the power to shape the course of the universe, and Audrey travels to Side 4 in an attempt to take it from its current holder and keep it from the Sleeves, the surviving remnant of Char Aznable's Neo-Zeon. In her search, she stumbles across Banagher and changes his life forever. When Side 4 comes under the attack of the Sleeves and its prolific fighters Marida Cruz and Full Frontal, Banagher takes control of the newly built Gundam Unicorn to defend his friends and protect the fate of humankind. [Written by MAL Rewrite]

Sasaki, a 39-year-old corporate employee, has resigned himself to live a modest life without dreams and dangers. To his great surprise, his fate takes a brutal turn after he decides to adopt a Java sparrow that he names Pii-chan. The talking bird not only happens to be a reincarnation of a famous magician from another world, but it decides to grant some of its powers to Sasaki—along with the ability to traverse between worlds. Sasaki begins a lucrative business of selling technological items from his world to the less advanced civilization of the other. However, Sasaki's life becomes more chaotic when he stops an attempt on a woman's life with his new powers. Unfortunately, the woman Sasaki saved also happens to be a government agent named Hoshizaki, who is tasked with tracking down gifted individuals like him. Forced to join Hoshizaki's secret agency, Sasaki partakes in dangerous missions to find other gifted criminals. He does not even have the luxury of hiding in the other world, where a war is about to break out. If he wants to protect peace in both worlds, Sasaki will have to become the hero that no one expects him to be. [Written by MAL Rewrite]

Maiku Kamishiro's past has always been somewhat of a mystery to him. The only clue he has to who his family might be is an old photograph showing two young children, a boy and a girl, playing in a small pool outside of a blue house. In an attempt to find his family, he moves to this blue house and begins working as a programmer. He's living a comfortable life until the day two very different girls show up at his door, both in possession of the same photograph, and both claiming to be his twin. With no way to prove who is a relative and who is a stranger, Maiku allows both girls to move in with him until they know for sure. (Source: ANN)

Gods and ghosts only exist in fairy tales, right? That's the impression that high school girl Tamki Kasuga has before she goes to live with her grandmother in the remote village of Kifumura. After being attacked by strange creatures upon her arrival, she is soon informed that females in her family contain the blood of the Tamayori Princess, who has the responsibility and power of keeping gods and ghosts sealed away so that they can't harm the general public. At first Tamaki has trouble believing this, but having five beautiful young men following her everywhere she goes acting as her guardians goes a long way towards convincing her. There's more to this job than Tamaki first realizes, however, and the path that lies ahead of her is fraught with peril and danger. Will she be able to successfully take on the heavy role that has been put on her shoulders?

A new type of VRMMO called "One More Free Life Online" is out. He logs in as a young boy avatar called "Earth." Taichi Tanaka (38, single) has a regular office job and enjoys playing video games in his free time. In a world where the player is free to do as they wish, he decides to master a skill that's been deemed to be useless! He makes potions that are too much of a hassle to make, cooks food that is excessively too good, and uses bizarre original weapons to hunt monsters... (Source: Alpha Manga)

High school student Ibuki Keita has been haunted by misfortune for as long as he can remember. For no apparent reason, everyone around him dies tragically. Ultimately, he refuses to become too close to anyone, even his childhood friend Akane. This leaves Keita alone in a life full of misery and disgrace. While eating at his favorite ramen shop one evening, Keita meets a strange young girl named Kuro. Possessing abilities that surpass that of a normal human being, Kuro classifies herself as a Mototsumitama. She explains to Keita about "Terra," a life-energy force split between three identical looking people; a global phenomenon dubbed the "Doppeliner System." As a Mototsumitama, Kuro guards the "Coexistence Equilibrium," the beings that protect the flow of Terra around the world. Keita refuses to believe her story, until he is caught up in the crossfire of this hidden world. On the verge of death, he makes a contract with Kuro, unbeknownst to its true meaning. Now he is bound to Kuro, and must be with her at all times. Could Keita's misfortune possibly get any greater? [Written by MAL Rewrite]